﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using WCell.Constants;
using WCell.Core;
using WCell.RealmServer.Entities;

namespace WCell.RealmServer.Calendars
{
    class CalendarEvent
    {
        private uint m_eventId;
        private string m_name;
        private string m_description;
        private CalendarEventType m_eventType;
        private uint m_unknownInt; //maybe it's repeat
        private uint m_maxSize;
        private uint m_eventDate;
        private uint m_lockoutDate;
        private uint m_eventFlags;
        private uint m_lfgDungeonId;
        private Character m_inviter;
        private HashSet<Character> m_invitees; // one of those
        private HashSet<CalendarEventInvite> m_invites; // is irrelevant to my interests
    }
}
